Use die instead.Īdds a negative opinion between two characters Logs any title that has no adjective loc key defined (E.G., if the title “k_title” is defined, but no loc “k_title_adj” is defined) Valid society names are: monastic_order_benedictine, monastic_order_dominican, monastic_order_orthodox, monastic_order_nestorian, monastic_order_monophysite, monastic_order_hindu, monastic_order_buddhist, monastic_order_jain, hermetics, the_assassins, the_satanists, the_trollcrafters, the_cult_of_kali, the_cold_ones, the_plaguebringers, and secret_religious_society_ Imprisons a character by another character Sets a character’s gfx culture based on default graphical_culture of a cultureįorces a pregnant character to instantly give birth seems to be ignored, confirmation needed.Īllows a character to pick a new ambitionĮxecutes an event for yourself or for another character or province Council must be empowered, other requirements are waived. Triggers the enforce peace mechanic in the player’s liege’s realm. seems to be ignored, confirmation needed. Triggers the enforce peace mechanic in the player’s realm. Modifies the Decadence of the player’s Dynasty relative to unmodified decadence Shows the ai scores of each council position starts/joins/leaves a coalition against Gives a claim to yourself or another character Putting a – before the amount will subtract that amount instead. The same thing also proves true with the remove_trait command.Ĭlears the moved capital-flag of a character.Īdds gold to the player (default 5000). If no character ID is inputted, the trait will be given to the character you are currently playing instead. For example, to add grace with China: add_offmap_currency offmap_china 5000Īdds a trait to the character. Gives the player currency with the specified offmap power. Modifies the base of a character’s stewardship attribute Modifies the base of a character’s martial attribute Modifies the base of a character’s learning attribute Modifies the base of a character’s intrigue attribute Modifies the base of a character’s diplomacy attribute Removes an artifact from the given character, destroying it Give all artifacts to target character, or the player’s character if no target is specified NOTE: ANY COMMAND BEGINNING WITH “debug_” IS ACCESSIBLE ONLY BY DEVELOPERS-NOT BY PLAYERS.Replace spaces in parameter names with underscore (_).corresponds to the “ID” number found in the chart of Counties.can be found by using the Charinfo function and hovering over the person’s name.
Nonetheless, upon loading a savegame, the base value will be reduced to 100 – if it was above this value. Correspondingly, the maximum base value a character can achieve is 127. However, as the attributes are stored in signed bytes, it ranges from -128 to 127.
Most targeted commands accept character ids as the optional 2nd parameter, notable exceptions are religion/culture which if the character id is added it must be the first parameter (“religion orthodox” or “religion 555 orthodox”). For “Character” scope, if none is given then it will default to the player (some commands excepted, such as age).Below is a list of commands and any parameter they accept (in order, if more than one) with a description of what the command will do.